Keygen Solidrocks For 3ds Max 2013
SolidRocks LITE (free) version Build: 2.2.4 () Update is FREE for all V2+ Licences customers! Please connect to to get your free V2.2 serial(s). Requirements: - 3dsMax 2013 to 3dsMAX 2019 - Vray 2.4 to V-Ray 4 NEXT Changelog: (since 2.0.5) New features/improvements: - Engine Switcher into SolidRocks interface.
SolidRocks V2.2 is out!! Support for V-Ray NEXT and MAX 2013-2019! Rebus Farm/RANCH Computing interoperability. SolidRocks adjusts and optimise all needed Vray parameters to reach the best rendertime/quality ratio.
Switch between Adv and GPU renderer with one sigle clic;) - IPR Button works with Both engines - SolidRocks can start directly in GPU mode if needed - Clay mode works with GPU engine - Animation Wizards works with both engines - Presets handles now settings for both engines - All New V-Ray features activated by default (VBAA, Autopilot, dyn thr, Srgb VFB and GI Caustics) - Modern gamma workflow (Now is in 'post' option by default, as V-Ray default) - Now info Panel shows correct informations dependind on selected engine - Bigger Mini preview (10 pixels larger) - Enjoy! Lite version limitations: - Resolution is limited to 1280 pixels width and 960 pixels height. - Ultra quality mode is locked. - presets are not modifiable. - Flythrough Wizard locked to 120 frames maximum - MOAWizard locked to 120 frames maximum Build: 2.0.5 () Upgrate to V2 is FREE for all licences buyed AFTER the 1st december 2015!! Please connect to to get your free V2 serial(s). Requirements: - 3dsMax 2010 to 3dsMAX 2018 - Vray 1.5Rcx to V-Ray 3.6 Changelog: (since 1.9.5) New features/improvements: - IPR integration in SR interface (V-Ray 3.5 feature) - Adaptive lights option in V-Ray 3.5 (ON by default) - Main: Denoiser integration!
(New 'denoise' button) - Main: Incremental autosave is back (rename Elements as well) - Options: New 'User Color mapping' option. In this case SR does nothing about Color mapping. - Options: New 'LightCache Store Direct light' option. ON by default. Render Way faster! - Simplified Gamma.
Now it's only sRGB or 'user' (see preview panel) - Now info Panel shows correct values with VBAA and Autopilot - Presets: raised precision to 4 digits for precise progressive values tweak - Presets: Optimised presets for V-Ray 3.5 (better noise thr values) - Interpolation options removed (because removed in V-Ray 3.5) Solved Bugs: - Check for updates is now manual (see SolidRocks button) to avoid connection issues. - Scene may render longer if SR settings applied.
Solved (seems to be). - V-Ray 3.3+ goodies had bad init on SR launch. Lite version limitations: - Resolution is limited to 1280 pixels width and 960 pixels height. - Ultra quality mode is locked. - presets are not modifiable.
- Flythrough Wizard locked to 120 frames maximum - MOAWizard locked to 120 frames maximum Build: 1.9.5 () Requirements: - 3dsMax 2010 to 3dsMAX 2016 - Vray 1.5Rcx to V-Ray 3.3 Changelog: (since 1.8.4) New features/improvements: - Presets now Handle both Clasic AA and new VBAA (Vray 3.3) settings. - All New Vray 3.3 stuff is accessible via SolidRocks options. - Presets now handle LC retrace amount and Leak prevention values. - Presets now handle IES lights (standard IES and VrayIES) specific subdivs. - RT now opens into a regular Vray Frame Buffer. - RT gamma is now managed like regular render With Automatic Srgb button Switching. - Now AutoExpo (AE) button works with new MAX physical cameras (will make the necessary changes).
- New Auto White Balance (AWB) wotks with new MAX physical cameras. Solved Bugs: - SolidRocks title is now fully showed. - AutoSubdivs were not working on non vray lights when having already VrayShadows. - Check for update before starting SR to avoid Crash. - test vray version before launching SR to avoid crash.
- Create physical cam (Vray create toolbar) Now works in max 2016. - Select cam did not work with the new MAX physical camera. - Select cam did not work with the new MAX physical camera. - Gamma bug after using RT - Now resolution is correctly Applied when using 'Apply SR to scene and close' Enjoy! Build: 1.8.4 () Requirements: - 3dsMax 2010 to 3dsMAX 2016 - Vray 1.5Rcx to V-Ray 3.2 Changelog: (since 1.8.2) New features/improvements: - Solved issue with DR adn Transfer missing asset checkbox. - Solved SRGB issue between minipreview and Vray VFB - MOAWiz single pass render button is working again! - Now AutoExpo (AE) button works with new MAX physical cameras (Exposure Gain must be set to Manual/ISO and Exposure control installed as well) - Now AutoExpo (AE) button works with new MAX physical cameras (Exposure Gain must be set to Manual/ISO and Exposure control installed as well) Enjoy!